![]() I've already spent way more time than I would care to admit in the demo, even though it's quite short. Going to have to level up a bit before I attempt to capture that one… ![]() It brings back fond memories of similar games I played when I was younger, while keeping me thoroughly entertained to make new memories in Monster Crown.īeing able to see all the monsters directly in the game world is certainly interesting, especially when you come across some of the bigger and more powerful monsters like this one: Offering monsters contracts to join my team, levelling them up to gain new attacks and get stronger, breeding various creatures together to create some really weird combinations and more, there's certainly a lot to appreciate. The demo certainly has some rough edges, but it's a demo of an in-development title so I've happily overlooked a few minor bits to still enjoy it. I've been after a less childish version of Pokemon for years, but nothing has even come close to scratching the itch-until now. Very interested to see more of it as they continue development, as it's extremely promising and already pretty fun for those who like monster catching games. I've played around with the breeding system too, behold my greatest creation: I've spent quite a lot of time with the demo, which has a Linux build that continues to be up to date. While it does resemble classic Pokemon games from the '90s, it's actually a very different game when you get down to it. ![]() Thanks to this, the game will have all sorts of extra goodies like monthly tournaments (since it has online battles!), procedural mini-dungeons, special monster costumes, a laboratory where you can pick specific genes to get the exact offspring you want when breeding, your own private island and much more. They've now managed to hit over $35K in funding against their original goal of $5K. I have quite a lot of excitement for Monster Crown, the monster training and breeding game and it's smashed more stretch goals.
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